Wednesday, July 31, 2013

Reflective Experience

Over the course of the semester, becoming a produser with web 2.0 tools enhances my learning experience and broadens my perspective with various instructional applications/software. Moreover, the chance to blog and collaborate with fellow peers enriches the structure of the class.  Feedback is essential for online learning and the course allows users to development a personal presence on the web for either prototypes or cultural artifacts. The wealth of free resources means a collection of research ideas form over instructional technology topics. One of my goals for the course focuses on creating a digital presence updated with web 2.0 tools. I am satisfied with the work completed for the course and it demonstrates to me how much I need to learn about the role of theory, practice, and design principles with web 2.0 tools in education.

Hopefully, as a future faculty member my work with the web 2.0 artifacts propels a research agenda that engages students with visually immersive content. My desire for games and education, as well as instructional pedagogy to reform education practices stems from the collaborative work in classes and observing the discourse of gaming as a legitimate topic of study. My fellow peers inform me how games situate into the expanded discussion on web 2.0 and instructional applications. Finally, the overall experience illustrates the importance of blogs and the outlet various modes of communication help with work/life balance. The discussion of health and human performance in the course also reminds students of the sound mind, sound body philosophy to promote inner harmony. 

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